New paper accepted to IEEE Transactions on Visualization and Computer Graphics (TVCG)

Oct 5, 2026 · 1 min read
news

We are pleased to announce that our paper, “Beyond Arm’s Reach: Revisiting 3D Interaction Techniques for Virtual Display Management in Immersive Workspaces,” has been accepted for publication in IEEE Transactions on Visualization and Computer Graphics (TVCG).

“Beyond Arm’s Reach: Revisiting 3D Interaction Techniques for Virtual Display Management in Immersive Workspaces”
Dongyun Han, Donghoon Kim, Garrett Woodhouse, and Isaac Cho

This paper investigates how different 3D interaction techniques influence user performance and spatial use when managing virtual displays in immersive workspaces. Through a user study comparing Simple Hand, Ray Casting, and Arm Extension, we examine how interaction techniques can help users make more effective use of the extended 3D space available in immersive environments.

Our findings provide insights into the design of interaction techniques for virtual display management and immersive analytics.

Isaac Cho, Ph.D.
Authors
Associate Professor
Dr. Isaac Cho is an Associate Professor at the AI Convergence Research Institute at Hallym University. His research lies at the intersection of human–computer interaction, data visualization, visual analytics, and immersive computing, including VR/AR/XR and 3D user interfaces. His work investigates how people perceive, interact with, and make decisions using visual and immersive systems. He serves as an Associate Editor for IEEE Transactions on Visualization and Computer Graphics (TVCG) and Elsevier Computers & Graphics and is an IEEE Senior Member.