<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Poster-Abstract |</title><link>https://isaac-cho.github.io/publication_types/poster-abstract/</link><atom:link href="https://isaac-cho.github.io/publication_types/poster-abstract/index.xml" rel="self" type="application/rss+xml"/><description>Poster-Abstract</description><generator>HugoBlox Kit (https://hugoblox.com)</generator><language>en-us</language><lastBuildDate>Thu, 01 Jan 2026 00:00:00 +0000</lastBuildDate><image><url>https://isaac-cho.github.io/media/icon_hu_2569f67600f064de.png</url><title>Poster-Abstract</title><link>https://isaac-cho.github.io/publication_types/poster-abstract/</link></image><item><title>Behavioral Cues for Trust in AI-Driven Virtual Agents</title><link>https://isaac-cho.github.io/publications/woodhouse-2026-behavioral/</link><pubDate>Thu, 01 Jan 2026 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/woodhouse-2026-behavioral/</guid><description/></item><item><title>Effects of Dynamic Field-of-View and Background Opacity Modulation on Cybersickness Reduction in Virtual Reality</title><link>https://isaac-cho.github.io/publications/kim-2026-effects/</link><pubDate>Thu, 01 Jan 2026 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/kim-2026-effects/</guid><description/></item><item><title>Motion-Based Salient Moment Extraction from 3D VR Training Records for Reflective Learning</title><link>https://isaac-cho.github.io/publications/jung-2026-motion/</link><pubDate>Thu, 01 Jan 2026 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/jung-2026-motion/</guid><description/></item><item><title>Real-Time Physics-Based Force Feedback for VR Simulation in Medicine</title><link>https://isaac-cho.github.io/publications/kim-2026-real/</link><pubDate>Thu, 01 Jan 2026 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/kim-2026-real/</guid><description/></item><item><title>Scalable Portals for Distant Object Manipulation in Virtual Reality</title><link>https://isaac-cho.github.io/publications/eun-2026-scalable/</link><pubDate>Thu, 01 Jan 2026 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/eun-2026-scalable/</guid><description/></item><item><title>Can Smell Guide You Home? Evaluating Olfactory Cues in VR Navigation</title><link>https://isaac-cho.github.io/publications/kim-2025-can/</link><pubDate>Wed, 01 Jan 2025 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/kim-2025-can/</guid><description/></item><item><title>Multisensory Enhancement of Perception Through Portals in VR</title><link>https://isaac-cho.github.io/publications/bak-2025/</link><pubDate>Wed, 01 Jan 2025 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/bak-2025/</guid><description>&lt;!-- ---
title: Evaluating Preattentive Features for Detecting Changes in Virtual Environments
authors:
- DongHoon Kim
- Isaac Cho
date: '2026-04-07'
featured: true
publishDate: '2026-08-11T11:43:27.091608Z'
publication_types:
- article-journal
publication: '*IEEE Transactions on Visualization and Computer Graphics*'
image:
filename: featured.jpg
caption: "Overview of our proposed system"
focal_point: Smart
links:
- type: preprint
provider: arxiv
id: 2601.14561
- type: video
url: https://www.youtube.com/watch?v=osLvXrns2fE
abstract: Visual perception plays a critical role in detecting changes within immersive Virtual Reality (VR) environments. However, as visual complexity increases, perceptual performance declines, making it more difficult to detect changes quickly and accurately. This study examines how visual features, known for facilitating preattentive processing, impact a change detection task in immersive 3D environments, with a focus on visual complexity, object attributes, and spatial proximity. Our results demonstrate that preattentive processing enhances change detection, particularly when the altered object is spatially isolated and not perceptually grouped with similar surrounding objects. Changes to isolated objects were detected more reliably, suggesting that perceptual isolation reduces cognitive load and draws more attention. Conversely, when a changed object was surrounded by visually similar elements, participants were less likely to detect the change, indicating that perceptual grouping hinders individual object recognition in complex scenes. These results provide guidelines for designing VR applications that strategically utilize spatial isolation and visual features to improve the user experience.
--- --&gt;</description></item><item><title>Olfactory Perception and Spatial Reliability: A Comparative Study of Fixed and Mounted Devices in VR</title><link>https://isaac-cho.github.io/publications/kim-2025-olfactory/</link><pubDate>Wed, 01 Jan 2025 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/kim-2025-olfactory/</guid><description/></item><item><title>SpherePoser: A Spherical Tangible User Interface for Immersive Object Manipulation</title><link>https://isaac-cho.github.io/publications/lee-2025-sphereposer/</link><pubDate>Wed, 01 Jan 2025 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/lee-2025-sphereposer/</guid><description>&lt;!-- # Publication Types
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# technical-report-preprint = Technical Report / Preprint --&gt;</description></item><item><title>A Comparison Study on Stress Relief in VR</title><link>https://isaac-cho.github.io/publications/han-2023/</link><pubDate>Sun, 01 Jan 2023 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/han-2023/</guid><description/></item><item><title>An Interactive Web Interface to Reproduce Key Plots in the Fifth National Climate Assessment Report Using the LOcalized Constructed Analogs 2 (LOCA2)</title><link>https://isaac-cho.github.io/publications/lee-2023-interactive/</link><pubDate>Sun, 01 Jan 2023 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/lee-2023-interactive/</guid><description/></item><item><title>An Overview of the 2nd International Workshop on Extended Reality for Industrial and Occupational Supports (XRIOS)</title><link>https://isaac-cho.github.io/publications/kim-2023-overview/</link><pubDate>Sun, 01 Jan 2023 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/kim-2023-overview/</guid><description/></item><item><title>Enhancing VR Experience using a Mounted Olfactory Device</title><link>https://isaac-cho.github.io/publications/myung-2023/</link><pubDate>Sun, 01 Jan 2023 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/myung-2023/</guid><description/></item><item><title>Folding Rays: a Bimanual Occluded Target Interaction Technique</title><link>https://isaac-cho.github.io/publications/kim-2023/</link><pubDate>Sun, 01 Jan 2023 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/kim-2023/</guid><description/></item><item><title>An Interactive Web Interface to Compare the LOcalized Constructed Analogs 2 (LOCA2) with Its Precursor and CMIP6</title><link>https://isaac-cho.github.io/publications/cho-2022-interactive/</link><pubDate>Sat, 01 Jan 2022 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/cho-2022-interactive/</guid><description/></item><item><title>An Overview of the 1st International Workshop on eXtended Reality for Industrial and Occupational Supports (XRIOS)</title><link>https://isaac-cho.github.io/publications/jeong-2022-overview/</link><pubDate>Sat, 01 Jan 2022 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/jeong-2022-overview/</guid><description/></item><item><title>Advancing the Use of Advanced Metering Infrastructure (AMI) Data through Visual Analytics</title><link>https://isaac-cho.github.io/publications/lawanson-2018/</link><pubDate>Mon, 01 Jan 2018 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/lawanson-2018/</guid><description/></item><item><title>Towards a Distributed Infrastructure for Data-Driven Discoveries Analysis</title><link>https://isaac-cho.github.io/publications/elshambakey-2017/</link><pubDate>Sun, 01 Jan 2017 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/elshambakey-2017/</guid><description/></item><item><title>Evaluating Depth Perception of Volumetric Data in Semi-Immersive VR</title><link>https://isaac-cho.github.io/publications/cho-2012-poster/</link><pubDate>Sun, 01 Jan 2012 00:00:00 +0000</pubDate><guid>https://isaac-cho.github.io/publications/cho-2012-poster/</guid><description/></item></channel></rss>