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  • Publications
    • Exploring the Effects of Olfactory Cues and Ventilation on Teleportation-based Navigation in VR
    • Evaluating Preattentive Features for Detecting Changes in Virtual Environments
    • Perception of Visual Variables on Virtual Wall-Sized Tiled Displays in Immersive Environments
    • Smelling the Way: Olfactory Modulation of Spatial Estimation and Path Integration in Virtual Reality
    • Beyond the Portal: Enhancing Recognition in Virtual Reality Through Multisensory Cues
    • Crystalball: A Visual Analytic System for Future Event Discovery and Analysis from Social Media Data
    • The anchoring effect in decision-making with visual analytics
    • Multi-Scale 7DOF View Adjustment
    • VAiRoma: A Visual Analytics System for Making Sense of Places, Times, and Events in Roman History
    • Beyond Arm’s Reach: Revisiting 3D Interaction Techniques for Virtual Display Management in Immersive Workspaces
    • Behavioral Cues for Trust in AI-Driven Virtual Agents
    • Effects of Dynamic Field-of-View and Background Opacity Modulation on Cybersickness Reduction in Virtual Reality
    • Investigating Scale-Control Strategies for Portal-Based Remote Object Manipulation in Virtual Reality
    • Motion-Based Salient Moment Extraction from 3D VR Training Records for Reflective Learning
    • Psychological Ownership in Shared AR: The Roles of Partner Reality, Object Reality, Controllability, and Proximity
    • Real-Time Physics-Based Force Feedback for VR Simulation in Medicine
    • Scalable Portals for Distant Object Manipulation in Virtual Reality
    • Can Smell Guide You Home? Evaluating Olfactory Cues in VR Navigation
    • Multimodal Gender Cues and Social Context: How Avatar Representation Shapes User Perception in VR Partner Selection
    • Multisensory Enhancement of Perception Through Portals in VR
    • Olfactory Perception and Spatial Reliability: A Comparative Study of Fixed and Mounted Devices in VR
    • SpherePoser: A Spherical Tangible User Interface for Immersive Object Manipulation
    • Touching the Virtual Dog: Effects of Active and Passive Haptic Feedback on Social Bonding and Presence in VR Pet Interaction
    • What if Virtual Agents Had Scents? Users' Judgments of Virtual Agent Personality and Appeals in Encounters
    • When Senses Collide: Investigating Modality Congruence and Interference Between Task and Notification in Augmented Reality
    • A Survey on Exploratory Spatiotemporal Visual Analytics Approaches for Climate Science
    • A Survey on Visualization Approaches in Political Science for Social and Political Factors: Progress to Date and Future Opportunities
    • An Immersive Analytics Approach to Understanding Human Responses to Room Illuminance
    • An Overview of the 3rd International Workshop on eXtended Reality for Industrial and Occupational Supports (XRIOS)
    • Crossing Rays: Evaluation of Bimanual Mid-air Selection Techniques in an Immersive Environment
    • Enhancing Virtual Teleportation: An Evaluation of a Wearable Olfactory Device with Ventilation for Immersive VR Experiences
    • Evaluating Effectiveness of Interactivity in Contour-Based Geospatial Visualizations
    • Immersive 3D Digital Twin for Collaborative Hydrogen Pipeline Simulation and Visualization: A Project Description
    • Multi-Objective Service Restoration and Visualization for Increased Distribution System Resiliency
    • VIRTUAL INFORMATION FABRIC INFRASTRUCTURE (VIFI) FOR SUSTAINABLE HUMAN-BUILDING ECOSYSTEMS
    • A Comparison Study on Stress Relief in VR
    • An Interactive Web Interface to Reproduce Key Plots in the Fifth National Climate Assessment Report Using the LOcalized Constructed Analogs 2 (LOCA2)
    • An Overview of the 2nd International Workshop on Extended Reality for Industrial and Occupational Supports (XRIOS)
    • Comparative Analysis of Change Blindness in Virtual and Augmented Reality Environments
    • Contemporary Art Authentication with Large-Scale Classification
    • Enhancing VR Experience using a Mounted Olfactory Device
    • Evaluating 3D User Interaction Techniques on Spatial Working Memory for 3D Scatter Plot Exploration in Immersive Environments
    • Exploring the Effects of VR Activities on Stress Relief: A Comparison of Sitting-in-Silence, VR Meditation, and VR Smash Room
    • Folding Rays: a Bimanual Occluded Target Interaction Technique
    • Interactive Visualization for Smart Power Grid Efficiency and Outage Exploration
    • Investigating Psychological Ownership in a Shared AR Space: Effects of Human and Object Reality and Object Controllability
    • PDViz: A Visual Analytics Approach for State Policy Data
    • Viability and Accessibility of the Great Lakes Microclimate Data Over Current TMY Weather Data for Accurate Energy Demand Predictions
    • A Graphical Workflow Exploration Environment For Visual Analytics
    • An Interactive Web Interface to Compare the LOcalized Constructed Analogs 2 (LOCA2) with Its Precursor and CMIP6
    • An Overview of the 1st International Workshop on eXtended Reality for Industrial and Occupational Supports (XRIOS)
    • DCPViz: A Visual Analytics Approach for Downscaled Climate Projections
    • Learning on Health Fairness and Environmental Justice via Interactive Visualization
    • PORTAL: Portal Widget for Remote Target Acquisition and Control in Immersive Virtual Environments
    • Visual Analytics Approach for Wellbeing Centric Sustainable Built Environment Ecosystems
    • A Visual Analytics Framework for Distributed Data Analysis Systems
    • HisVA: a Visual Analytics System for Learning History
    • Blast Risk Assessment of Wood Residential Buildings: West Fertilizer Plant Explosion Case
    • Du Bois Wrapped Bar Chart: Visualizing Categorical Data with Disproportionate Values
    • Investigating Effects of Visual Anchors on Decision-Making about Misinformation
    • Multi-View, Generative, Transfer Learning for Distributed Time Series Classification
    • Open Computing Infrastructure for Sharing Data Analytics to Support Building Energy Simulations
    • View-Adaptive Weighted Deep Transfer Learning for Distributed Time-Series Classification
    • Vulnerable to Misinformation? Verifi!
    • Advancing the Use of Advanced Metering Infrastructure (AMI) Data through Visual Analytics
    • Can You Verifi This? Studying Uncertainty and Decision-Making About Misinformation Using Visual Analytics
    • Context-Aware Deep Sequence Learning with Multi-View Factor Pooling for Time Series Classification
    • Evaluation of Cursor Offset on 3D Selection in VR
    • Improving Power Distribution System Situational Awareness Using Visual Analytics
    • Using Hidden Markov Models to Determine Cognitive States of Visual Analytic Users
    • Augmented: Reality:: Architecture: Interface
    • Space-Time Kernel Density Estimation for Real-Time Interactive Visual Analytics
    • Towards a Distributed Infrastructure for Data-Driven Discoveries Analysis
    • Urban Activity Explorer: Visual Analytics and Planning Support Systems
    • Urban Space Explorer: a Visual Analytics System for Urban Planning
    • VIFI: Virtual Information Fabric Infrastructure for Data-Driven Discoveries from Distributed Earth Science Data
    • A Survey on Visual Analysis Approaches for Financial Data
    • Anomaly Exploration and Visual Analytics in Financial Data
    • Comparison of Device-Based, One and Two-Handed 7DOF Manipulation Techniques
    • DemographicVis: Analyzing Demographic Information Based on User Generated Content
    • Evaluation of 3D Virtual Cursor Offset Techniques for Navigation Tasks in a Multi-Display Virtual Environment
    • Evaluation of a Bimanual Simultaneous 7DOF Interaction Technique in Virtual Environments
    • Evaluating Dynamic-Adjustment of Stereo View Parameters in a Multi-Scale Virtual Environment
    • HyFinBall: a Two-Handed, Hybrid 2D/3D Desktop VR Interface for Multi-Dimensional Visualization
    • Stereo and Motion Cues Effect on Depth Perception of Volumetric Data
    • Stereoscopic Bimanual Interaction for 3D Visualization,
    • Volumetric Selection with the HyBall User Interface
    • Evaluating Depth Perception of Volumetric Data in Semi-Immersive VR
    • Evaluating Depth Perception of Volumetric Data in Semi-Immersive VR
    • Towards Utilizing Heterogeneous Analytics Interfaces in Coastal Infrastructure Management
    • Real-time Image Scanning System for Detecting Tunnel Cracks Using Linescan Cameras
  • News
    • New paper accepted to IEEE Transactions on Visualization and Computer Graphics (TVCG)
    • Served on the International Program Committee (IPC) for IEEE PacificVis and AIxVR
    • Joined Hallym University as an Associate Professor of Computer Science
    • Served on the International Program Committee (IPC) for IEEE Virtual Reality and 3D User Interfaces (IEEE VR).
    • Two papers accepted to the IEEE TVCG Special Track and one paper to the Conference Track at IEEE ISMAR 2026
    • Elevated to IEEE Senior Member
    • Joined the Editorial Board of Computers & Graphics as an Associate Editor
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Stereoscopic Bimanual Interaction for 3D Visualization,

Jan 1, 2013·
Isaac Cho
· 0 min read
Type
Thesis
publications
Last updated on Jan 1, 2013
Authors
Isaac Cho
Associate Professor

← Stereo and Motion Cues Effect on Depth Perception of Volumetric Data Jan 1, 2014
Volumetric Selection with the HyBall User Interface Jan 1, 2013 →

© 2026 Isaac Cho. This work is licensed under CC BY NC ND 4.0

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